v0.12 - Titanium Factory, Production counters
Last Fuse » Devlog
v0.12 is released!
Titanium Factory
Titanium Factory is added to the game - you can now craft Titanium.
Production metrics
Production counters now show your steel and titanium rates per second, allowing you to keep track of global production statistics. Future resources will also have production counters where applicable.

Quality of Life
Add shortcut key to view mothership easily.
Drop Rate changes upcoming next
To reduce reliance on random drops, as the game will introduce Xenite and Alien Meat as random enemy drops next, as well as the ultra rare Alien Artifact, I am working on a new system that guarantees drops every X kills, where X is affected by your drop rate bonuses and multipliers.
Changelog:
- Add titanium factory
- Add production per second statistics
- Add shortcut 'V' to view mothership
- Upgrades' speed multiplier: 2x -> 1.5x
- Tier 3 and 4 enemies do more damage: 0.5 -> 1
- Final boss deals more damage: 0.5 -> 3
- Factory event steel cost: 10 -> 15
- Some upgrade costs rebalanced
- ESC now closes the bomb upgrade panel
- Cap high level building visuals to prevent invisible bug
- Fix alien meat and edible meat swapped descriptions
- Fix buildings getting free upgrades per load
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Last Fuse
Build a nuclear bomb in the heart of a warzone—push its power, but don’t melt down.
Status | In development |
Author | YYZ |
Genre | Strategy |
Tags | 3D, City Builder, Indie, Management, Real time strategy, resource, Tower Defense |
More posts
- v0.13 - Spires!1 day ago
- v0.11 - Platformium!9 days ago
- v0.10 - Cores, Mothership reveal!12 days ago
- Last Fuse's Epic Roadmap16 days ago
- v0.9 - Endless Mode! Tutorial + Heat storage changes23 days ago
- v0.8 - Foundations28 days ago
- I pulled the trigger: Last Fuse on Steam!29 days ago
- v0.5 - Combat, Research Tree, Building Upgrades43 days ago
- v0.1 - Last Fuse is born! An unexpected idea from...44 days ago
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