v0.9 - Endless Mode! Tutorial + Heat storage changes
Last Fuse » Devlog
v0.9 is released!
Endless Mode is currently being developed, and lots more will be added in post-end game content so stay tuned! For now I wanted to just give a small taste of what is to come. New items, new buildings - I will share all in the next post in a detailed roadmap for Last Fuse.
Tutorial improvements are also made - certain buildings will be locked on the first playthrough at the beginning.
Heat storages' costs now scale with quantity built, and you can now build more of them!
Changelog:
- Add endless mode
- All tabs except resources will be locked until you build a factory - guides you to build a factory first
- ESC could be pressed to exit closeup mode, but now clicking anywhere on screen will also exit it
- Advanced Coolers now cost energy
- Heat storage was too powerful, so its cost now doubles with each built
- Heat storage max heat: 100 -> 50
- Max heat storages: 5 -> 10
- Second tier researches cost increased
Please feel free to lemme know your thoughts here or on Discord!
-YYZ

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Last Fuse
Build a nuclear bomb in the heart of a warzone—push its power, but don’t melt down.
Status | In development |
Author | YYZ |
Genre | Strategy |
Tags | 3D, City Builder, Indie, Management, Real time strategy, resource, Tower Defense |
More posts
- v0.21.0 - Mothership Debris & Faraday Turrets5 hours ago
- v0.20.1 - Nautilus improvement + hotfix6 days ago
- v0.20 - Biolabs, Fishing Huts, Farms!18 days ago
- Introducing the Perk System!22 days ago
- v0.19 - Food update preview!46 days ago
- v0.18.0 - Mothership Shield53 days ago
- Demo out on Steam!60 days ago
- v0.17 - Underwater Biome!65 days ago
- Underwater biome reveal!72 days ago
- v0.16 - Assemblers and Modules!80 days ago
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