v0.9 - Endless Mode! Tutorial + Heat storage changes
Last Fuse » Devlog
v0.9 is released!
Endless Mode is currently being developed, and lots more will be added in post-end game content so stay tuned! For now I wanted to just give a small taste of what is to come. New items, new buildings - I will share all in the next post in a detailed roadmap for Last Fuse.
Tutorial improvements are also made - certain buildings will be locked on the first playthrough at the beginning.
Heat storages' costs now scale with quantity built, and you can now build more of them!
Changelog:
- Add endless mode
- All tabs except resources will be locked until you build a factory - guides you to build a factory first
- ESC could be pressed to exit closeup mode, but now clicking anywhere on screen will also exit it
- Advanced Coolers now cost energy
- Heat storage was too powerful, so its cost now doubles with each built
- Heat storage max heat: 100 -> 50
- Max heat storages: 5 -> 10
- Second tier researches cost increased
Please feel free to lemme know your thoughts here or on Discord!
-YYZ

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Last Fuse
Build a nuclear bomb in the heart of a warzone—push its power, but don’t melt down.
Status | In development |
Author | YYZ |
Genre | Strategy |
Tags | 3D, City Builder, Indie, Management, Real time strategy, resource, Tower Defense |
More posts
- v0.12 - Titanium Factory, Production counters1 hour ago
- v0.11 - Platformium!2 days ago
- v0.10 - Cores, Mothership reveal!5 days ago
- Last Fuse's Epic Roadmap10 days ago
- v0.8 - Foundations21 days ago
- I pulled the trigger: Last Fuse on Steam!23 days ago
- v0.5 - Combat, Research Tree, Building Upgrades36 days ago
- v0.1 - Last Fuse is born! An unexpected idea from...37 days ago
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