This game is so fun and addicting. Took a bit to fully understand the game but i love playing it! I'll definitely buy this game for sure. Keep up with the good work my man!
Wow, this just blew me away ( with how much content you've added in such a small amount of time!).
I must say it's bit overwhelming to begin with ( to much info thrown at you )- but then I've not even slept a full night since the Jam began! this is a game I'd like to sit down fully understand and play for few hours straight.
haha, I'm actually glad this jam is actually a longer one (full week), I think it allowed more flexibility, but then it also made me go a little crazy with my ambitious ideas!
Ah, I wonder if there's any info that might be better eased in at a later stage, or introduced differently...
This is so much fun! I really enjoyed playing through it. Unfortunately, the second storm got me but I definitely want to retry at some point, now that I understand what I'm doing a bit better. The roguelike element of permanent upgrades would also make losing feel less like you've lost so much progress. Would definitely play a full version of this!
Hey Scott, thanks for playing it! And congrats on surviving the first storm! That's a feat!
I also agree that having a roguelike version to give you permanent upgrades that make it easier will help ease the difficulty gradually and also add some sense of progression even if you fail! I don't know if there's time but I may try to prototype it tomorrow and see how it goes!
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This game is so fun and addicting. Took a bit to fully understand the game but i love playing it! I'll definitely buy this game for sure. Keep up with the good work my man!
thanks for the kind words!! Will be deploying a new update once the jam period is over to address several of the feedbacks given so far.
no upgrades, +1840% card gen speed.
workshops are OP.
love the game, this is incredible!
Woah, that is an astonishing amount of SPEED!! 😲 I don't think I intended it to be that broken haha as even myself never got that high!
Wow, this just blew me away ( with how much content you've added in such a small amount of time!).
I must say it's bit overwhelming to begin with ( to much info thrown at you )- but then I've not even slept a full night since the Jam began! this is a game I'd like to sit down fully understand and play for few hours straight.
haha, I'm actually glad this jam is actually a longer one (full week), I think it allowed more flexibility, but then it also made me go a little crazy with my ambitious ideas!
Ah, I wonder if there's any info that might be better eased in at a later stage, or introduced differently...
Very awesome game! A lot of cool stuff
Thanks for trying the game out! :)
This is so much fun! I really enjoyed playing through it. Unfortunately, the second storm got me but I definitely want to retry at some point, now that I understand what I'm doing a bit better. The roguelike element of permanent upgrades would also make losing feel less like you've lost so much progress. Would definitely play a full version of this!
Hey Scott, thanks for playing it! And congrats on surviving the first storm! That's a feat!
I also agree that having a roguelike version to give you permanent upgrades that make it easier will help ease the difficulty gradually and also add some sense of progression even if you fail! I don't know if there's time but I may try to prototype it tomorrow and see how it goes!