v0.49 - Better tooltips and milestone improvements!
Siegeturtle » Devlog
v0.49 is released~
Tooltips are further improved. Certain milestones reset after ascending, so I have made them correspond to your highest lifetime rather than highest in the current ascension instead!
With the EXP system released, I will be adding more milestones to the game (so more rewards, yay!).
Some new ideas will be to reach a certain turtle level, spend X amount of Growth Points, and to upgrade growth stats a certain number of times. They will be added in a future update :)
Changelog:
- Fix negative dark matter: Will cause dark matter to reset to 0 one-time
- Add final damage tooltip
- Legendary unlock and above dark matter cost x2
- Boss dungeon level and move speed milestones now use highest lifetime
- Extra hit chance now capped at 100%
- French is now community translated and no longer shows warning screen
- Shiny Pearl upgrade tooltip now says 'persists through ascensions'
- Add total essence amount to essence tooltip
- Fix potion duration in PotionUI showing Level 1 potion instead of the potion hovered
- Fix distance tooltip's jetpack distance displayed not updating instantly after leveling jetpack
-YYZ

Files
Siegeturtle Windows v0.49.0_Demo.zip 181 MB
48 days ago
Siegeturtle Windows v0.49.0_Full.zip 181 MB
48 days ago
Siegeturtle Mac v0.49.0_Full.zip 179 MB
48 days ago
Siegeturtle Mac v0.49.0_Demo.zip 179 MB
48 days ago
Siegeturtle Linux v0.49.0_Demo.zip 183 MB
48 days ago
Siegeturtle Linux v0.49.0_Full.zip 183 MB
48 days ago
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Siegeturtle
Idle RPG. Upgrade your turtle, recruit allies and blast through enemies. How far can you go?
| Status | In development |
| Author | YYZ |
| Genre | Adventure, Role Playing |
| Tags | Cozy, Idle, Incremental, Roguelite, upgrades |
More posts
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- Siegeturtle is in Steam Next Fest!36 days ago


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