Comments

Log in with itch.io to leave a comment.

Please make a full version of web! :( 

What should I want do if I move my Google save to my desktop version

Hi there! Currently savefiles are not transferrable from web to desktop as web saves it as cookies rather than a normal file, whereas the desktop version saves as normal files that you can backup.

I will try to see if it's possible to make my own exporter but since I have to do it manually, it might take awhile for such a feature to be ready!

(-1)

I had the same issue with dreamstone and SP gift that Boneyard96 had. I decided to restart the game entirely though. 

Let me start by saying, this game is very fun and very fleshed out. Balance seems mostly fine (biggest issue people have with idleish games). 

Bugs I've encountered so far

1: Dreamstone bug bricks your entire game. You can't spent SP on skills or abilities anymore. But you're aware of it already. 

2: Belt slot item doesn't actually give crit. Or at least its not updating it on your lil turtle stat sheet. Not sure which, but going from a pure luck belt, to a better belt that has 2% crit seemingly does nothing.

3: The Dolphin Blessing skill only gives 10% bonus even if you have more points in it. I tried buffing it to like level 20, and still nothing. Not on the character sheet, or the actual real time HP/MP regen effect. 

I got to 490 before I bricked my save with the Dreamstone bug. But these are the bugs I've come across so far. 

Great game! Keep it up. And please let us copy saves and swap them into new versions as they come out :)

Oh btw this is on the 0.24.0 Windows version, not the browser.

Hey there, sorry about this - Dreamstone was actually not a feature meant to be released yet but I think it was accidentally leaked in v0.24 - can you send your savefile to havendockyyz@gmail.com? I will fix it for you as I did with boneyard96 via email and also refilled his Skill Points.

Enter this into file explorer to view savefiles: %USERPROFILE%\AppData\LocalLow\YYZStudio\Siegeturtle\

File0.st is your latest manual save - whereas the autosaves (you can check the date modified) are the game's most recent auto saves.

For belts, LUK adds crit damage, whereas some belts have an additional line that adds crit rate - they're both different things - by right crit rate is a little more rare to obtain, so it is a tradeoff if wearing a belt that adds more crit rate than cri damage (usually better).

For dolphin blessing - are you sure that the buff has been activated on your character? It should appear as an icon with a duration going down below the character's HP and MP bar. Still, I will check this out to confirm that it is adding correctly.

Progress automatically continues when you update the game to future versions - and even from the demo into the full version when it comes out later.

Thanks so much for all the feedback, I will check them out and address all issues in the coming updates! Really appreciate the sharing.

(+1)

Regarding the belts, I'm aware LUK doesn't give crit chance. I was on level 490 when my skills got locked out, but at that point I was in full epic gear. Belt had Luck, Crit Chance, and believe extra crit damage, or something like that. However, the crit chance on the epic belt did not update on my stat sheet. Its either not giving the flat crit chance that it says it should, or its simply a tooltip error on the stat sheet. I have no clue, its just not updating, thats all. 

Regarding Dolphin Blessing. Yes, it was active. I ran it with 10 points initially. I'd hover over the tooltip, it said level 1. I tried putting more points, waited for the old buff to time out, and once it refreshed my mp/hp regen were the exact same, and still said level 1. It simply isn't doing anything past level 1 atm, and I tested this a few times to make sure it wasn't just a tooltip/stat sheet error. It had no visible impact on my actual characters in-game hp/mp regen. I watched for quite awhile, going from level 1 to level 20 should see a massive spike in regen (10% -> 200%) but there was 0 change. 

(1 edit)

Heya, I have just uploaded a pre-early version of v0.26 for Windows which might fix the buff issue!

Buffs previously did not update to account for changes when they are leveled up and recast by auto buff. For now, pressing [ESC] then [Quicksave] and then exiting to menu and continuing should fix this on v0.25.

I will check out the belt stats on my side!

Edit: FOUND the issue! Belts will properly apply in v0.26 , re-uploading v0.26 with the fix for belts now! I am so grateful for the details!

THANK YOU SO MUCH FOR BRINGING THESE TO MY ATTENTION! <3

Guys, why is the offline time thing bugged on browser? Sometimes its less then the time I'm offline, sometimes its more?

Hi there, the game should autosave your progress and time correctly every 60 seconds, but it might help to do a manual save before closing the game by pressing ESC -> Quick save. Perhaps this might help!

I used dreamstone and bought the SP gift, now I can't spend any SP, where did it go? I bought it because I was curious on what it did.

(5 edits)

Hi, can you explain a bit more on what you mean by you can't spend SP? Are you playing on v0.25, and on browser or desktop?

You should be able to return back to the normal game and spend it. If you're facing further issues, can you send your savefile to me? (For example if somehow the savefile got corrupted ,  I can fix it for you)

To further elaborate, Dreamsand wasn't meant to be released yet - it was I think accidentally leaked in v0.23 and I had to quickly put out an update to temporarily disable it to prevent issues. Sorry for the trouble~

I am on v0.24 and on desktop, and what I mean is, both the active skills and passive skills buttons are now gone.

Where are the save files located

On windows it should be somewhere here: %USERPROFILE%\AppData\LocalLow\YYZStudio\Siegeturtle\File0.st

You can send it to me at havendockyyz@gmail.com, and I can take a look at what's wrong and if possible I will push out a fix on the game side, but if that is not possible, I will send you the savefile back and also refund you some extra skill points for lost time.

For a future improvement I will add more autosaves (e.g. 1 hour interval) so there is a further fallback in case of mishaps, as I imagine your autosaves only go back a few minutes.

Also it's pretty late for me now so I have to head to bed, but I will take a look at the savefiles first thing I awake!

Game asked me to die. Made a already boring game TOO boring. I have 200 hp its gonna take ages for me to die I got better things to do.

Ah oh no, it seems you upgraded your health quite a bit. I'll consider making the first boss a little bit tougher so that it will actually kill you and make it faster to start dying and thus gaining skill points!

For now, I think you can leave the game running a bit more and hopefully you'll get past that initial hurdle as I think it gets really cool when you start to unlock more skills and companions down the line! :)

I didn't know aswell lol by the time it told me to die I had 4 hp Regen and couldn't die lol so I just restarted

i made it level 5o1 , and thought like most games if i continue i will get more coral , but now i cant ascend ...   or is there a button im not seeing?   btw love the game

Hello! Ascension is limited to the full version of the game only, sorry about the confusion, I will add a feature list to clarify all the full version features in a subsequent update.

Macos doesn let me open the game until I give it executable status using the terminal:

chmod +x Siegeturtle.app/Contents/MacOS/Siegeturtle

Then as usual on macos we can do the standard "Open anyway"
(1 edit)

Thanks for the tip! I don't own a Mac so sadly it's difficult to bypass this on my end, but I hope this will help others :)

(+1)

This game is quite fun so far, but I think I've found a couple of frustrating bugs.

First, I can't level Luk past its base of zero. It has a listed price, but clicking the button does nothing. The only increases are coming from Jack of All Trades and my equipped belt.

Second, the Dolphin Blessing skill has no cooldown listed in its description in the Skills menu and has no display in the bottom-right skills panel. It also overwrites itself before the duration elapses at ranks 5 and up, which might not be a bug but does make it consume MP prohibitively quickly at high ranks.

Hi there! Thanks for letting me know about LUK - it's restricted to only the desktop or full version and I forgot to signify that on web. Sorry about that.

Buffs should only refresh themselves when their durations are less than about 5 seconds, is the MP actually being used to cast this skill, or something else? (It can be seen if the buff duration goes up)

Only skills with cooldown appear on the bottom right panel, so it is intended that Dolphin Blessing will not appear there. I have added a new text in v0.25 to signify this!

(+1)

game did not save?


ok no reason to bother with this game

Hi there, did you play on the desktop or web version? I strongly recommend playing the desktop version as it autosaves regularly and backs up the existing save to multiple slots - memory is limited on web and so the autosave is not as robust.

(1 edit)

I've updated the game to v0.25 - it comes with a more robust auto saving feature that autosaves every 60 seconds. However on web this is still limited to saving progress via cookies, and there is a limited amount of file size the game can store at once.

Additionally, if browser cookies or temporary files get deleted, progress will still be lost, in which case I recommend trying out the desktop version as it comes with multiple autosave slots that will prevent complete wipeouts!

No save export?

(1 edit) (+1)

Hi there! On desktop you can press ESC, and click the folder icon - you will be able to view and transfer your savefiles directly! However this feature isn't in the web version at the moment.

Are you on the web or desktop version?

Firefox browser. I have things set to remove data after restarting my PC to reduce the likelihood of tracking and spyware (Not perfect but who is?). And that ends up removing the save file too.

One option you can try is to test if pressing the manual 'quicksave' button in-game will have the savefile persist between sessions - on web the game uses cookies and something called indexedDB to store progress. If cookies or indexedDB are deleted, then there is no way to get the progress back. In that case, I can perhaps only recommend playing the desktop versions moving forward! But perhaps the above is worth a try!

(+2)

Congrats! You've made a very addictive gameplay! And turtles are cute, we need more games about turtles!

(+2)

Yoooo Jack! So good to see you! And yes we need more games about turtles!!