v0.29 - Oil, Power Plants, Pollution
Havendock » Devlog
A new update is released. About 5 new facilities have been added, including the Filtration Plant below.
They dispel the new pollution stat that appears later on.
And where does pollution come from? Surely it cannot be from this colorful thing below that's exploiting the underwater world for natural resources, right?
6 new researches have been added.
And here is a shot of the new power plant and chemical plant to craft the new resources and offer alternative ways to generate power.
Objectives have also been added to help in the early-game. More objectives may be added in future to help mid-game players after building the pier.
Full changelog:
Features:
- - Added Oil Rigs and new underwater buildings
- - Added Power Plants, a new power production facility
- - Added 6 new researches and several new resources
- - Added Pollution
- - Added new panel to prioritize a settler's task individually
- - Miners can now drill Coal
- - Refinery Level 2 added
- - Turbines Level 3 added
- - Power Storage Level 2 added
- - Added objectives to guide players in early game
Balancing:
- - Refinery Upgrade Research now reduces duration by 10% instead of adding 5% speed.
- - Level 2 turbines power production reduced by 1
- - Level 2 turbines cost 1 less circuit to upgrade
- - Miners consume half power now.
Weird:
- - You can now eat sushi, but it has... side effects...
Fixes:
- - Make storage auto send input to outputs so they can be collected
- - Prevent settlers from transferring resources between storages
- - Fixed dog causing settlers to get stuck when called underwater
- - Fixed settler getting stuck if facility ran out of resources while approaching it
- - Possibly fixed disabling of 'take output' option sometimes not applying
- - Storage is now least prioritized by default
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Havendock
Build up a town in the middle of the sea!
Status | In development |
Author | YYZ |
Genre | Simulation, Strategy, Survival |
Tags | 3D, base-building, Casual, Real time strategy, Relaxing, resource-management, Third Person |
More posts
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- Clone PotionFeb 03, 2023
- v0.59.0 - Sandbox ModeJan 29, 2023
- v0.54 - Net improvements, new menuNov 09, 2022
- v0.53 - New Building: NetsNov 05, 2022
- v0.52 - LocalizationNov 03, 2022
- Set my base on fireNov 03, 2022
- New Main Menu?Oct 26, 2022
- v0.51 - Fire Spreading, Happiness Tab, Save System ChangesOct 25, 2022
Comments
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Hi! The chemical plant search is in incorrect place. It is on the same place as the crane. It should be above. Can you fix it? Thank you
hey, thanks for reporting this, this seems to be currently occurring on the web version? I will fix it for v0.48!
Yes, web version. Many thanks!